Allison Weiss

Game Designer & Artist

Video Games

The games on this page are those that I feel are my most complete projects, and that they demonstrate my abilities as a game designer and developer on long-term projects. 

Caper

Caper is a 2D pixel-art stealth platformer in which you play as a magic, sentient cape, and evade detection and overcome/manipulate environment obstacles to reach the end of each level of a charming fantasy world.

I am the project’s designer, artist, and programmer.  A demo of the first level is now playable!


Play here!

Jump and Float!


Hide!


Use Traps!


Ungilded

A murder mystery game, in the spirit of Clue, where you act as the detective solving the murder of your dinner party’s host. I worked on this game as part of team of four, as a school project where we spent the semester on its design and development to make a proof of concept. 

I participated primarily in the design and writing, though I also contributed to the art by making a few of the environment objects, as well as the title screen.


Download here!

Duel Mechanic


Clues


Conversations


Characters


En Garde

A brief two-player, one-keyboard fencing game. I fenced in high school and wanted to emulate the rules of ”right of way” into a fencing video game. 

I made this game as a final project four a game development course, spending half of the semester on its development. Aside from the font on the instruction screen, I made all the art assets, as well as the music.


Play here!